Extended Reality Innovations for Reservoir Engineering

In a joint effort with the Computer Modelling Group Ltd. and the Reservoir Simulation Research Group, we are researching how extended reality technologies can be used to innovate upon the reservoir engineering process. Specifically, our team aims to determine evidence-based guidelines for 3D user interfaces that enable the effective application

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Single User Cross Reality Transition of Virtual Object

  Cross-reality (CR) is defined as the transition between or concurrent usage of multiple systems on Milgram’s RV continuum (RVC). Given commercially available technologies, different points on the spectrum are more or less suitable for different tasks. CR is the field that exploits the potential benefit of the system that

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